OpenCV and Xcode

Here are the steps that to help you start running OpenCV program in Xcode. I will use a face detection tutorial program from OpenCV website (since I think it is the most interesting for me to learn OpenCV):

I assume you have installed OpenCV in your macbook. If not, can look at my old post.  I am using Xcode 5 and OpenCV 2.4.9.


1. Start Xcode, and create new Project.  Choose OS X -> Application -> Command Line Tool

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2.  Choose product Name, and select Type C++ (since the example code is using C++).   In this example, I use “faceDetect” as product name.


3. Select our target.

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4. in Build settings tab,  Search “User Header Search Paths”

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5. It should be empty now.  Add “/opt/local/include/” to User Header Search Paths.  Our OpenCV header can be found there.

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‘6. Next, go to Build Phases Tab, and we will add OpenCV library to the project.  Click the + sign under Link Binary With Libraries Session:

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7. Choose Add Other, and search “libopencv”. You will see the library you need for your project.

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8.  For my sample face detection program, I will need 4 libs: libopencv_core.2.4.9.dylib, libopencv_highgui.2.4.9.dylib, libopencv_imgproc.2.4.9.dylib, libopencv_objdetect.2.4.9.dylib.  Select all of them and click open.  And I prefer to keep lib in the group, so I create a group lib for library files. You should see something similar like this:

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9. Preparation is almost done.  You can now replace the main.cpp file with the example code from OpenCV Tutorial

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10.  click Product->Run and run the program, and your program should be able to compile, but you will see error at the output console.

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11. Don’t worry! Nothing wrong with the program, but our program actually requires two xml files for face detection.  There are



We have not included them yet, so the program ran but exit with Error Loading Warning.  Next, we will add both files to the project.

12. Add xml files to the project.  At Pop up menu, choose Add File To, and search for “haarcascade”, and should find the files we need.  We also want to copy files to the project instead of reference them.   Check the box “Copy items into destination group’s folder (if needed)” to copy both files to the project folder.

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13. If you click run now, Error Loading will still shows in the output console.  It is because we still need to copy those files to the product directory unless you want to use absolute path for the file location.  Go to Build Phase and at Copy Files Session, add both files and copy to the Product Directory.

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14. Now you click run, your program should be running.

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15. You may find the sample program is running pretty slow since it did not set the resolution and using default. To make it smoother, you can reduce the resolution.  To change the resolution, after line 33, that line initial the camera
capture = cvCaptureFromCAM(-1);

Add following lines after that.

cvSetCaptureProperty( capture, CV_CAP_PROP_FRAME_WIDTH, 480 );
cvSetCaptureProperty( capture, CV_CAP_PROP_FRAME_HEIGHT, 360 );

This will adjust the resolution to 480×360. You can adjust the numbers until you find the best resolution and smoothness of video.

Ok that’s it! now you can start your OpenCV Programming with Xcode.

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Install OpenCV + OpenCL support with Macport to Macbook Air

My Macbook Air comes with Intel HD Graphic 4000 card, so in order to take advantage of GPU, I will install OpenCV with OpenCL support. (no CUDA for my Macbook Air)

I would use Mac Port to install opencv.

If you have installed OpenCV with Mac Port before, then uninstall it in terminal by

sudo port uninstall opencv

To install OpenCV with OpenCL support, first edit the port file for opencv

sudo port edit --editor nano opencv

This will bring up an editor with opencv port file. Look for the line written:


and Change it to


Then use Mac Port to install OpenCV + OpenCL:

sudo port install -d opencv +opencl

If there is no error, the installation should be done.

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